Files
harvestdale-unity/Assets/Scripts/Items/Harvest.cs
Janis Meister d26c1fe607 d
2023-03-06 15:52:26 +01:00

14 lines
237 B
C#

using UnityEngine;
[CreateAssetMenu(fileName = "Harvest", menuName = "Harvestdale/Items/Harvest", order = 0)]
public class Harvest : Item
{
[SerializeField]
private int price;
public int Price
{
get { return price; }
}
}