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			14 lines
		
	
	
		
			197 B
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			14 lines
		
	
	
		
			197 B
		
	
	
	
		
			C#
		
	
	
	
	
	
| using UnityEngine;
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| 
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| 
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| public abstract class Tool : Item
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| {
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|   public abstract void Use();
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|   public abstract void OnUse();
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| 
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|   private void Awake()
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|   {
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|     stackable = false;
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|     maxStackSize = 1;
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|   }
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| } | 
