Files
harvestdale-unity/Assets/Scripts/Items/Hoe.cs
Janis Meister f85588e144 sfdagsghds
2023-02-23 13:44:57 +01:00

17 lines
276 B
C#

using UnityEngine;
[CreateAssetMenu(fileName = "Hoe", menuName = "Harvestdale/Tools/Hoe", order = 0)]
public class Hoe : Tool
{
public override void OnUse()
{
Debug.Log("Hoe on use");
}
public override void Use()
{
Debug.Log("Hoe use");
OnUse();
}
}