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new init
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9
Assets/PlacedObjects/Conveyor/ConveyorPO.cs
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9
Assets/PlacedObjects/Conveyor/ConveyorPO.cs
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using UnityEngine;
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public class ConveyorPO : PlacedObject
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{
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public override void OnPlace()
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{
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Debug.Log("Conveyor placed");
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}
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}
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