mirror of
https://github.com/DerTyp7/react-teamspeak-remote-app-api.git
synced 2025-10-29 12:52:13 +01:00
199 lines
7.5 KiB
TypeScript
199 lines
7.5 KiB
TypeScript
import { ILogger } from "utils/logger";
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import { IChannelInfos, IConnection, IChannel, IAuthMessage, IClientInfo, IClientMovedMessage, IClient, IClientPropertiesUpdatedMessage, ITalkStatusChangedMessage, IClientSelfPropertyUpdatedMessage, IServerPropertiesUpdatedMessage, IConnectStatusChangedMessage, IChannelsMessage, ITS5MessageHandler, ITS5DataHandler } from "interfaces/teamspeak";
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// Handle incoming messages from TS5 client
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export class TS5MessageHandler implements ITS5MessageHandler {
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ws: WebSocket;
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dataHandler: ITS5DataHandler;
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logger: ILogger;
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setActiveConnectionStateId: React.Dispatch<React.SetStateAction<number>>;
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activeConnectionId = 0;
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constructor(ws: WebSocket, dataHandler: ITS5DataHandler, setActiveConnectionStateId: React.Dispatch<React.SetStateAction<number>>, logger: ILogger) {
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this.ws = ws;
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this.dataHandler = dataHandler;
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this.setActiveConnectionStateId = setActiveConnectionStateId;
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this.logger = logger;
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}
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setActiveConnection(connectionId: number) {
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this.activeConnectionId = connectionId;
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this.setActiveConnectionStateId(connectionId);
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}
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parseChannelInfos(channelInfos: IChannelInfos, connection: IConnection) {
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channelInfos.rootChannels.forEach((channel: IChannel) => {
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this.dataHandler.addChannel({ ...channel, connection: connection });
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if (channelInfos) {
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if (channelInfos.subChannels !== null && channel.id in channelInfos.subChannels) {
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channelInfos.subChannels[channel.id]?.forEach((subChannel: IChannel) => {
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this.dataHandler.addChannel({ ...subChannel, connection: connection });
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});
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}
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}
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});
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}
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// This message is sent by the TS5 server when the client is connected
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// It contains the initial data
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handleAuthMessage(data: IAuthMessage) {
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localStorage.setItem("apiKey", data.payload.apiKey);
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// Process auth payload and add initial data
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data.payload.connections.forEach((connection: IConnection) => {
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this.dataHandler.addConnection(connection);
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// Add channels
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if (connection.channelInfos !== undefined) {
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this.parseChannelInfos(connection.channelInfos, connection);
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}
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// Add clients
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connection.clientInfos?.forEach((clientInfo: IClientInfo) => {
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const clientChannel: IChannel | undefined = this.dataHandler.getChannelById(clientInfo.channelId, connection.id);
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if (clientChannel !== undefined) {
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this.dataHandler.addClient({
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id: clientInfo.id,
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talkStatus: 0,
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channel: { ...clientChannel, connection: connection },
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properties: clientInfo.properties,
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});
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}
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});
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});
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}
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// This message is sent by the TS5 server when a client moves a channel OR joins/leaves the server
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handleClientMovedMessage(data: IClientMovedMessage) {
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const client: IClient | undefined = this.dataHandler.getClientById(data.payload.clientId, data.payload.connectionId);
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//* This gets called when we are connecting to the server and the new clients get loaded
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if (+data.payload.oldChannelId == 0) { // Create new client(when connecting to server)
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//set timout to wait for channels to be created
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setTimeout(() => {
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const newChannel = this.dataHandler.getChannelById(data.payload.newChannelId, data.payload.connectionId);
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if (newChannel !== undefined) {
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this.dataHandler.addClient(
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{
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id: data.payload.clientId,
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talkStatus: 0,
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channel: newChannel,
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properties: data.payload.properties,
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});
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this.logger.ts(`New Client found (${data.payload.connectionId} - ${data.payload.clientId} - ${data.payload.properties.nickname})`)
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}
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}, 2000);
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} else {//* This gets called when a client moves a channel OR joins/leaves the server
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const newChannel: IChannel | undefined = this.dataHandler.getChannelById(data.payload.newChannelId, data.payload.connectionId);
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if (newChannel === undefined || newChannel.id === 0) {
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this.logger.ts(`Client left (${data.payload.connectionId} - ${data.payload.clientId} - ${data.payload.properties.nickname})`)
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if (client !== undefined) {
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this.dataHandler.removeClient(client);
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}
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return;
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}
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if (client !== undefined) { // Client already exists
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this.logger.ts(`Client moved (${client.channel.connection.id} - ${client.id} - ${client.properties.nickname})`)
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this.dataHandler.updateClient({
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...client,
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channel: newChannel,
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});
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} else { // Client does not exist
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// Client joined
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this.logger.ts(`Client joined (${data.payload.connectionId} - ${data.payload.clientId} - ${data.payload.properties.nickname})`)
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this.dataHandler.addClient(
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{
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id: data.payload.clientId,
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talkStatus: 0,
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channel: newChannel,
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properties: data.payload.properties,
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}
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);
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}
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}
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}
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handleClientPropertiesUpdatedMessage(data: IClientPropertiesUpdatedMessage) {
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const client: IClient | undefined = this.dataHandler.getClientById(data.payload.clientId, data.payload.connectionId);
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if (client !== undefined) {
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this.dataHandler.updateClient({
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...client,
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properties: data.payload.properties,
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});
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}
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}
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handleTalkStatusChangedMessage(data: ITalkStatusChangedMessage) {
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const client: IClient | undefined = this.dataHandler.getClientById(data.payload.clientId, data.payload.connectionId);
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if (client !== undefined) {
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this.dataHandler.updateClient({
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...client,
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talkStatus: data.payload.status,
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});
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}
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// console.log(this.dataHandler.localConnections)
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// console.log(this.dataHandler.localChannels)
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// console.log(this.dataHandler.localClients)
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}
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handleClientSelfPropertyUpdatedMessage(data: IClientSelfPropertyUpdatedMessage) {
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const connection: IConnection | undefined = this.dataHandler.getConnectionById(this.activeConnectionId);
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if (data.payload.flag == "inputHardware" || connection == undefined) { // sadly thats the only way to detect if a server is active or not
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this.setActiveConnection(data.payload.connectionId);
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}
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}
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handleServerPropertiesUpdatedMessage(data: IServerPropertiesUpdatedMessage) {
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const connection: IConnection | undefined = this.dataHandler.getConnectionById(data.payload.connectionId);
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if (connection !== undefined) { // Update existing connection
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this.dataHandler.updateConnection({
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...connection,
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properties: data.payload.properties,
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});
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}
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}
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handleConnectStatusChangedMessage(data: IConnectStatusChangedMessage) {
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if (data.payload.status === 0) { // Disconnected from server
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const connection: IConnection | undefined = this.dataHandler.getConnectionById(data.payload.connectionId);
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if (connection !== undefined) {
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this.dataHandler.removeConnection(connection);
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}
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}
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// Status 1-3 are the connection steps (connecting, authenticating, etc.) (i guess)
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if (data.payload.status === 4) { // Connected to server
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this.dataHandler.addConnection({
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id: data.payload.connectionId,
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clientId: data.payload.info.clientId,
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});
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}
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}
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handleChannelsMessage(data: IChannelsMessage) {
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// Wait a bit for the connection to be added
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setTimeout(() => {
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const connection: IConnection | undefined = this.dataHandler.getConnectionById(data.payload.connectionId);
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if (connection !== undefined) {
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this.parseChannelInfos(data.payload.info, connection);
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}
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}, 1000);
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}
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} |