mirror of
https://github.com/DerTyp7/teamspeak-obs-overlay.git
synced 2025-11-03 14:59:04 +01:00
[refactor] split up handler classes
This commit is contained in:
131
src/handlers/teamspeak/connectionHandler.ts
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131
src/handlers/teamspeak/connectionHandler.ts
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import { IAuthSenderPayload, IChannel, IClient, IConnection } from "interfaces/teamspeak";
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import { TS5DataHandler } from "./dataHandler";
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import { TS5MessageHandler } from "./messageHandler";
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// Establish connection to TS5 client
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// Main class
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export class TS5Connection {
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ws: WebSocket; // Websocket connection to TS5 client
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authenticated = false; // Is the connection authenticated?
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remoteAppPort: number; // Port of TS5 client
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dataHandler: TS5DataHandler; // Handles data/lists and states
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messageHandler: TS5MessageHandler; // Handles messages received from TS5 client
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constructor(
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// Port of TS5 client
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remoteAppPort: number,
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// State setters for dataHandler
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setConnections: React.Dispatch<React.SetStateAction<IConnection[]>>,
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setChannels: React.Dispatch<React.SetStateAction<IChannel[]>>,
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setClients: React.Dispatch<React.SetStateAction<IClient[]>>,
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setActiveConnectionStateId: React.Dispatch<React.SetStateAction<number>>,
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) {
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// Create websocket connection to TS5 client
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this.remoteAppPort = remoteAppPort;
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this.ws = new WebSocket(`ws://localhost:${this.remoteAppPort}`);
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// Create dataHandler and messageHandler
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this.dataHandler = new TS5DataHandler(setConnections, setChannels, setClients);
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this.messageHandler = new TS5MessageHandler(this.ws, this.dataHandler, setActiveConnectionStateId);
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}
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reconnect() {
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console.log("Reconnecting...")
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this.ws.close();
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this.ws = new WebSocket(`ws://localhost:${this.remoteAppPort}`);
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this.dataHandler.clearAll();
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this.authenticated = false;
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this.connect();
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}
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// Connect to TS5 client
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connect() {
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console.log('Connecting to TS5 client...');
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console.log(localStorage.getItem("apiKey"))
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// Create authentication payload
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const initalPayload: IAuthSenderPayload = {
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type: "auth",
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payload: {
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identifier: "de.tealfire.obs",
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version: "1.0.0",
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name: "TS5 OBS Overlay",
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description: "A OBS overlay for TS5 by DerTyp876",
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content: {
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apiKey: localStorage.getItem("apiKey") ?? "",
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},
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},
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};
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this.ws.onopen = () => {
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// Send authentication payload to TS5 client
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console.log("Sending auth payload...")
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this.ws.send(JSON.stringify(initalPayload));
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};
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this.ws.onclose = (event) => {
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console.log("WebSocket connection closed", event);
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// If the connection was closed before authentication, remove the API key from local storage
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// OBS weirdly caches the localstorage and is very stubborn about clearing it (even when clicken "Clear Cache")
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if (!this.authenticated) {
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console.log("WebSocket connection closed before authentication");
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localStorage.removeItem("apiKey");
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}
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setTimeout(() => {
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this.reconnect();
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}, 2000);
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};
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// Handle messages received from TS5 client
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// See TS5MessageHandler class
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this.ws.onmessage = (event) => {
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const data = JSON.parse(event.data);
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console.log(data)
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switch (data.type) {
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case "auth":
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this.messageHandler.handleAuthMessage(data);
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this.authenticated = true;
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break;
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case "clientMoved":
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this.messageHandler.handleClientMovedMessage(data);
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break;
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case "clientPropertiesUpdated":
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this.messageHandler.handleClientPropertiesUpdatedMessage(data);
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break;
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case "talkStatusChanged":
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this.messageHandler.handleTalkStatusChangedMessage(data);
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break;
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case "serverPropertiesUpdated":
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this.messageHandler.handleServerPropertiesUpdatedMessage(data);
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//this.ws.close();
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break;
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case "connectStatusChanged":
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this.messageHandler.handleConnectStatusChangedMessage(data);
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break;
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case "clientSelfPropertyUpdated":
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this.messageHandler.handleClientSelfPropertyUpdatedMessage(data);
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break;
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case "channels":
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this.messageHandler.handleChannelsMessage(data);
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break;
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default:
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console.log(`No handler for event type: ${data.type}`);
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break;
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}
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};
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}
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}
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221
src/handlers/teamspeak/messageHandler.ts
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221
src/handlers/teamspeak/messageHandler.ts
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@@ -0,0 +1,221 @@
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import { IChannelInfos, IConnection, IChannel, IAuthMessage, IClientInfo, IClientMovedMessage, IClient, IClientPropertiesUpdatedMessage, ITalkStatusChangedMessage, IClientSelfPropertyUpdatedMessage, IServerPropertiesUpdatedMessage, IConnectStatusChangedMessage, IChannelsMessage } from "interfaces/teamspeak";
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import { TS5DataHandler } from "./dataHandler";
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// Handle incoming messages from TS5 client
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export class TS5MessageHandler {
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ws: WebSocket;
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dataHandler: TS5DataHandler;
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setActiveConnectionStateId: React.Dispatch<React.SetStateAction<number>>;
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activeConnectionId = 0;
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constructor(ws: WebSocket, dataHandler: TS5DataHandler, setActiveConnectionStateId: React.Dispatch<React.SetStateAction<number>>) {
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this.ws = ws;
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this.dataHandler = dataHandler;
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this.setActiveConnectionStateId = setActiveConnectionStateId;
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}
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setActiveConnection(connectionId: number) {
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this.activeConnectionId = connectionId;
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this.setActiveConnectionStateId(connectionId);
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}
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parseChannelInfos(channelInfos: IChannelInfos, connection: IConnection) {
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channelInfos.rootChannels.forEach((channel: IChannel) => {
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this.dataHandler.addChannel({ ...channel, connection: connection });
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if (channelInfos) {
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if (channelInfos.subChannels !== null && channel.id in channelInfos.subChannels) {
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channelInfos.subChannels[channel.id].forEach((subChannel: IChannel) => {
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this.dataHandler.addChannel({ ...subChannel, connection: connection });
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});
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}
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}
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});
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}
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// This message is sent by the TS5 server when the client is connected
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// It contains the initial data
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handleAuthMessage(data: IAuthMessage) {
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console.log("handleAuthMessage", data);
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localStorage.setItem("apiKey", data.payload.apiKey);
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// Process auth payload and add initial data
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data.payload.connections.forEach((connection: IConnection) => {
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this.dataHandler.addConnection(connection);
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// Add channels
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if (connection.channelInfos !== undefined) {
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this.parseChannelInfos(connection.channelInfos, connection);
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}
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// Add clients
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connection.clientInfos?.forEach((clientInfo: IClientInfo) => {
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const clientChannel: IChannel | undefined = this.dataHandler.getChannelById(clientInfo.channelId, connection.id);
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if (clientChannel !== undefined) {
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this.dataHandler.addClient({
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id: clientInfo.id,
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talkStatus: 0,
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channel: { ...clientChannel, connection: connection },
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properties: clientInfo.properties,
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});
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}
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});
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});
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}
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// This message is sent by the TS5 server when a client moves a channel OR joins/leaves the server
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handleClientMovedMessage(data: IClientMovedMessage) {
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console.log("handleClientMoved", data);
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const client: IClient | undefined = this.dataHandler.getClientById(data.payload.clientId, data.payload.connectionId);
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//* This gets called when we are connecting to the server and the new clients get loaded
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if (+data.payload.oldChannelId == 0) { // Create new client(when connecting to server)
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//set timout to wait for channels to be created
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setTimeout(() => {
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console.log("---> New Client created")
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const newChannel = this.dataHandler.getChannelById(data.payload.newChannelId, data.payload.connectionId);
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if (newChannel !== undefined) {
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this.dataHandler.addClient(
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{
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id: data.payload.clientId,
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talkStatus: 0,
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channel: newChannel,
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properties: data.payload.properties,
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});
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}
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}, 2000);
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} else {//* This gets called when a client moves a channel OR joins/leaves the server
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const newChannel: IChannel | undefined = this.dataHandler.getChannelById(data.payload.newChannelId, data.payload.connectionId);
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if (newChannel === undefined || newChannel.id === 0) {
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console.log("---> Client left")
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if (client !== undefined) {
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this.dataHandler.removeClient(client);
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}
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return;
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}
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if (client !== undefined) { // Client already exists
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// Client moved
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console.log("---> Client moved")
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this.dataHandler.updateClient({
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...client,
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channel: newChannel,
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});
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} else { // Client does not exist
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// Client joined
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console.log("---> New Client joined")
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this.dataHandler.addClient(
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{
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id: data.payload.clientId,
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talkStatus: 0,
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channel: newChannel,
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properties: data.payload.properties,
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}
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);
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}
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}
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}
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handleClientPropertiesUpdatedMessage(data: IClientPropertiesUpdatedMessage) {
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console.log("handleClientPropertiesUpdate", data);
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const client: IClient | undefined = this.dataHandler.getClientById(data.payload.clientId, data.payload.connectionId);
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if (client !== undefined) {
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this.dataHandler.updateClient({
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...client,
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properties: data.payload.properties,
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});
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}
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}
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handleTalkStatusChangedMessage(data: ITalkStatusChangedMessage) {
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console.log("handleTalkStatusChanged", data);
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const client: IClient | undefined = this.dataHandler.getClientById(data.payload.clientId, data.payload.connectionId);
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if (client !== undefined) {
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this.dataHandler.updateClient({
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...client,
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talkStatus: data.payload.status,
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});
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}
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console.log(this.dataHandler.localConnections)
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console.log(this.dataHandler.localChannels)
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console.log(this.dataHandler.localClients)
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}
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handleClientSelfPropertyUpdatedMessage(data: IClientSelfPropertyUpdatedMessage) {
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console.log("handleClientSelfPropertyUpdated", data);
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const connection: IConnection | undefined = this.dataHandler.getConnectionById(this.activeConnectionId);
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if (data.payload.flag == "inputHardware" || connection == undefined) { // sadly thats the only way to detect if a server is active or not
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this.setActiveConnection(data.payload.connectionId);
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}
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}
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handleServerPropertiesUpdatedMessage(data: IServerPropertiesUpdatedMessage) {
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console.log("handleServerPropertiesUpdated", data);
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const connection: IConnection | undefined = this.dataHandler.getConnectionById(data.payload.connectionId);
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if (connection !== undefined) { // Update existing connection
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this.dataHandler.updateConnection({
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...connection,
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properties: data.payload.properties,
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});
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}
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}
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handleConnectStatusChangedMessage(data: IConnectStatusChangedMessage) {
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console.log("handleConnectStatusChanged", data);
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if (data.payload.status === 0) { // Disconnected from server
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const connection: IConnection | undefined = this.dataHandler.getConnectionById(data.payload.connectionId);
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if (connection !== undefined) {
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this.dataHandler.removeConnection(connection);
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}
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}
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// Status 1-3 are the connection steps (connecting, authenticating, etc.) (i guess)
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if (data.payload.status === 4) { // Connected to server
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this.dataHandler.addConnection({
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id: data.payload.connectionId,
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clientId: data.payload.info.clientId,
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});
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}
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}
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handleChannelsMessage(data: IChannelsMessage) {
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console.log("handleChannels", data);
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// Wait a bit for the connection to be added
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setTimeout(() => {
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console.log(this.dataHandler.localConnections);
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console.log(data.payload.connectionId)
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console.log(this.dataHandler.localConnections.filter((connection: IConnection) => connection.id === data.payload.connectionId)[0]);
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console.log(this.dataHandler.localConnections.find((connection: IConnection) => connection.id === data.payload.connectionId));
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const connection: IConnection | undefined = this.dataHandler.getConnectionById(data.payload.connectionId);
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console.log(connection);
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if (connection !== undefined) {
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this.parseChannelInfos(data.payload.info, connection);
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console.log(data.payload.info)
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}
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}, 1000);
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}
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}
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