Update PlayerMaster.cs

This commit is contained in:
DerTyp187
2021-10-21 08:42:05 +02:00
parent 5b3b780234
commit 9de8a58fe5

View File

@@ -13,7 +13,7 @@ public class PlayerMaster : MonoBehaviour
private void Update() private void Update()
{ {
//JUST FOR DEBUG //JUST FOR DEBUG
Players[0].AddKills(1); //Players[0].AddKills(1);
} }
@@ -30,7 +30,7 @@ public class PlayerMaster : MonoBehaviour
public void TestDamage() public void TestDamage()
{ {
Players[0].RemoveHealth(10); //Players[0].RemoveHealth(10);
} }
//Join //Join
public void OnPlayerJoin(GameObject player) //When a Player joins public void OnPlayerJoin(GameObject player) //When a Player joins