mirror of
https://github.com/DerTyp7/defrain-shooter-unity.git
synced 2025-10-30 13:07:10 +01:00
fixed github bug
This commit is contained in:
@@ -10,10 +10,10 @@ GameObject:
|
||||
m_Component:
|
||||
- component: {fileID: 3422988367618467043}
|
||||
- component: {fileID: 3422988367618467039}
|
||||
- component: {fileID: 3422988367618467036}
|
||||
- component: {fileID: 3422988367618467037}
|
||||
- component: {fileID: 3422988367618467038}
|
||||
- component: {fileID: -5945522205665126515}
|
||||
- component: {fileID: 3094132477016057847}
|
||||
m_Layer: 0
|
||||
m_Name: GameManager
|
||||
m_TagString: GameController
|
||||
@@ -31,6 +31,7 @@ Transform:
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 0, y: 0, z: 0}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 0
|
||||
@@ -48,34 +49,8 @@ MonoBehaviour:
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
Players: []
|
||||
countOfRounds: 10
|
||||
localPlayer: {fileID: 0}
|
||||
--- !u!114 &3422988367618467036
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3422988367618467032}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 58bd0a0557e21bf4e8ea0e0cd4e9d057, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
dontDestroyOnLoad: 1
|
||||
PersistNetworkManagerToOfflineScene: 0
|
||||
runInBackground: 1
|
||||
autoStartServerBuild: 1
|
||||
serverTickRate: 30
|
||||
offlineScene: Assets/Scenes/TestOfflineScene.unity
|
||||
onlineScene: Assets/Scenes/TestScene.unity
|
||||
transport: {fileID: 3422988367618467037}
|
||||
networkAddress: localhost
|
||||
maxConnections: 100
|
||||
authenticator: {fileID: 0}
|
||||
playerPrefab: {fileID: 6272346181302961293, guid: 2935eead9a075fd489d6a6dc273a5999, type: 3}
|
||||
autoCreatePlayer: 1
|
||||
playerSpawnMethod: 0
|
||||
spawnPrefabs: []
|
||||
--- !u!114 &3422988367618467037
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -127,3 +102,30 @@ MonoBehaviour:
|
||||
m_Script: {fileID: 11500000, guid: b62b46838717d934483010f517c5b772, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
--- !u!114 &3094132477016057847
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3422988367618467032}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 8aab4c8111b7c411b9b92cf3dbc5bd4e, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
dontDestroyOnLoad: 1
|
||||
PersistNetworkManagerToOfflineScene: 0
|
||||
runInBackground: 1
|
||||
autoStartServerBuild: 1
|
||||
serverTickRate: 30
|
||||
offlineScene: Assets/Scenes/TestOfflineScene.unity
|
||||
onlineScene: Assets/Scenes/TestScene.unity
|
||||
transport: {fileID: 3422988367618467037}
|
||||
networkAddress: localhost
|
||||
maxConnections: 100
|
||||
authenticator: {fileID: 0}
|
||||
playerPrefab: {fileID: 6272346181302961293, guid: 2935eead9a075fd489d6a6dc273a5999, type: 3}
|
||||
autoCreatePlayer: 1
|
||||
playerSpawnMethod: 0
|
||||
spawnPrefabs: []
|
||||
|
||||
Reference in New Issue
Block a user