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			19 lines
		
	
	
		
			422 B
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			19 lines
		
	
	
		
			422 B
		
	
	
	
		
			C#
		
	
	
	
	
	
| using System.Collections;
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| using System.Collections.Generic;
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| using UnityEngine;
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| 
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| public class HouseBuildingScript : Building
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| {
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|     [SerializeField] private string title = "House";
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|     [SerializeField] private string description = "A place for people to live in.";
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| 
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|     public override string GetTitle()
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|     {
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|         return title;
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|     }
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|     public override string GetDescription()
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|     {
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|         return description;
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|     }
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| }
 | 
