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			19 lines
		
	
	
		
			422 B
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			19 lines
		
	
	
		
			422 B
		
	
	
	
		
			C#
		
	
	
	
	
	
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class HouseBuildingScript : Building
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{
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    [SerializeField] private string title = "House";
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    [SerializeField] private string description = "A place for people to live in.";
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    public override string GetTitle()
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    {
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        return title;
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    }
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    public override string GetDescription()
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    {
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        return description;
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    }
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}
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