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13 lines
238 B
C#
13 lines
238 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class Tile : MonoBehaviour
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{
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void Start()
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{
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GetComponent<SpriteRenderer>().color = Random.ColorHSV(0f, 1f, 1f, 1f, 0.5f, 1f);
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}
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}
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