Files
grow-ai-unity/Assets/Scripts/Grid/TestGrid.cs
j.mei7 7c0586867b Grid
2022-03-07 18:41:03 +01:00

26 lines
552 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class TestGrid : MonoBehaviour
{
Grid grid;
void Start()
{
grid = new Grid(100, 100, 1, new Vector3(0, 0));
}
void Update()
{
if (Input.GetMouseButtonDown(0))
{
grid.SetValue(Camera.main.ScreenToWorldPoint(Input.mousePosition), 44);
}
if (Input.GetMouseButtonDown(1))
{
Debug.Log(grid.GetValue(Camera.main.ScreenToWorldPoint(Input.mousePosition)));
}
}
}