mirror of
https://github.com/DerTyp7/harvestdale-unity.git
synced 2025-10-29 04:42:08 +01:00
add gruid buildingsystem
This commit is contained in:
@@ -11,6 +11,7 @@ GameObject:
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m_TileObjectToInstantiateIndex: 65535
|
||||||
@@ -29996,7 +29997,7 @@ Tilemap:
|
|||||||
second:
|
second:
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
m_TileIndex: 0
|
m_TileIndex: 0
|
||||||
m_TileSpriteIndex: 0
|
m_TileSpriteIndex: 1
|
||||||
m_TileMatrixIndex: 0
|
m_TileMatrixIndex: 0
|
||||||
m_TileColorIndex: 0
|
m_TileColorIndex: 0
|
||||||
m_TileObjectToInstantiateIndex: 65535
|
m_TileObjectToInstantiateIndex: 65535
|
||||||
@@ -30006,7 +30007,7 @@ Tilemap:
|
|||||||
second:
|
second:
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
m_TileIndex: 0
|
m_TileIndex: 0
|
||||||
m_TileSpriteIndex: 0
|
m_TileSpriteIndex: 1
|
||||||
m_TileMatrixIndex: 0
|
m_TileMatrixIndex: 0
|
||||||
m_TileColorIndex: 0
|
m_TileColorIndex: 0
|
||||||
m_TileObjectToInstantiateIndex: 65535
|
m_TileObjectToInstantiateIndex: 65535
|
||||||
@@ -30016,7 +30017,7 @@ Tilemap:
|
|||||||
second:
|
second:
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
m_TileIndex: 0
|
m_TileIndex: 0
|
||||||
m_TileSpriteIndex: 0
|
m_TileSpriteIndex: 1
|
||||||
m_TileMatrixIndex: 0
|
m_TileMatrixIndex: 0
|
||||||
m_TileColorIndex: 0
|
m_TileColorIndex: 0
|
||||||
m_TileObjectToInstantiateIndex: 65535
|
m_TileObjectToInstantiateIndex: 65535
|
||||||
@@ -30026,7 +30027,7 @@ Tilemap:
|
|||||||
second:
|
second:
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
m_TileIndex: 0
|
m_TileIndex: 0
|
||||||
m_TileSpriteIndex: 0
|
m_TileSpriteIndex: 1
|
||||||
m_TileMatrixIndex: 0
|
m_TileMatrixIndex: 0
|
||||||
m_TileColorIndex: 0
|
m_TileColorIndex: 0
|
||||||
m_TileObjectToInstantiateIndex: 65535
|
m_TileObjectToInstantiateIndex: 65535
|
||||||
@@ -30036,7 +30037,7 @@ Tilemap:
|
|||||||
second:
|
second:
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
m_TileIndex: 0
|
m_TileIndex: 0
|
||||||
m_TileSpriteIndex: 0
|
m_TileSpriteIndex: 1
|
||||||
m_TileMatrixIndex: 0
|
m_TileMatrixIndex: 0
|
||||||
m_TileColorIndex: 0
|
m_TileColorIndex: 0
|
||||||
m_TileObjectToInstantiateIndex: 65535
|
m_TileObjectToInstantiateIndex: 65535
|
||||||
@@ -30046,7 +30047,7 @@ Tilemap:
|
|||||||
second:
|
second:
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
m_TileIndex: 0
|
m_TileIndex: 0
|
||||||
m_TileSpriteIndex: 0
|
m_TileSpriteIndex: 1
|
||||||
m_TileMatrixIndex: 0
|
m_TileMatrixIndex: 0
|
||||||
m_TileColorIndex: 0
|
m_TileColorIndex: 0
|
||||||
m_TileObjectToInstantiateIndex: 65535
|
m_TileObjectToInstantiateIndex: 65535
|
||||||
@@ -30056,7 +30057,7 @@ Tilemap:
|
|||||||
second:
|
second:
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
m_TileIndex: 0
|
m_TileIndex: 0
|
||||||
m_TileSpriteIndex: 0
|
m_TileSpriteIndex: 1
|
||||||
m_TileMatrixIndex: 0
|
m_TileMatrixIndex: 0
|
||||||
m_TileColorIndex: 0
|
m_TileColorIndex: 0
|
||||||
m_TileObjectToInstantiateIndex: 65535
|
m_TileObjectToInstantiateIndex: 65535
|
||||||
@@ -30066,7 +30067,7 @@ Tilemap:
|
|||||||
second:
|
second:
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
m_TileIndex: 0
|
m_TileIndex: 0
|
||||||
m_TileSpriteIndex: 0
|
m_TileSpriteIndex: 1
|
||||||
m_TileMatrixIndex: 0
|
m_TileMatrixIndex: 0
|
||||||
m_TileColorIndex: 0
|
m_TileColorIndex: 0
|
||||||
m_TileObjectToInstantiateIndex: 65535
|
m_TileObjectToInstantiateIndex: 65535
|
||||||
@@ -30077,8 +30078,10 @@ Tilemap:
|
|||||||
- m_RefCount: 39
|
- m_RefCount: 39
|
||||||
m_Data: {fileID: 11400000, guid: 4815673d17e2b7246b5812e51b47cd6d, type: 2}
|
m_Data: {fileID: 11400000, guid: 4815673d17e2b7246b5812e51b47cd6d, type: 2}
|
||||||
m_TileSpriteArray:
|
m_TileSpriteArray:
|
||||||
|
- m_RefCount: 0
|
||||||
|
m_Data: {fileID: 0}
|
||||||
- m_RefCount: 39
|
- m_RefCount: 39
|
||||||
m_Data: {fileID: 101721542, guid: 705252b03b9874148b86d73e7eb692ac, type: 3}
|
m_Data: {fileID: 21300000, guid: 5c9374046d843f944922f6d98b38f750, type: 3}
|
||||||
m_TileMatrixArray:
|
m_TileMatrixArray:
|
||||||
- m_RefCount: 39
|
- m_RefCount: 39
|
||||||
m_Data:
|
m_Data:
|
||||||
@@ -30100,10 +30103,12 @@ Tilemap:
|
|||||||
e33: 1
|
e33: 1
|
||||||
m_TileColorArray:
|
m_TileColorArray:
|
||||||
- m_RefCount: 39
|
- m_RefCount: 39
|
||||||
m_Data: {r: 1, g: 0, b: 0, a: 0.6117647}
|
m_Data: {r: 1, g: 0, b: 0, a: 1}
|
||||||
|
- m_RefCount: 0
|
||||||
|
m_Data: {r: 3.8611e-41, g: 3.8611e-41, b: 3.8611e-41, a: 3.8611e-41}
|
||||||
m_TileObjectToInstantiateArray: []
|
m_TileObjectToInstantiateArray: []
|
||||||
m_AnimationFrameRate: 1
|
m_AnimationFrameRate: 1
|
||||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
m_Color: {r: 1, g: 1, b: 1, a: 0.6039216}
|
||||||
m_Origin: {x: -8, y: -3, z: 0}
|
m_Origin: {x: -8, y: -3, z: 0}
|
||||||
m_Size: {x: 13, y: 10, z: 1}
|
m_Size: {x: 13, y: 10, z: 1}
|
||||||
m_TileAnchor: {x: 0.5, y: 0.5, z: 0}
|
m_TileAnchor: {x: 0.5, y: 0.5, z: 0}
|
||||||
@@ -30241,6 +30246,10 @@ PrefabInstance:
|
|||||||
m_Modification:
|
m_Modification:
|
||||||
m_TransformParent: {fileID: 0}
|
m_TransformParent: {fileID: 0}
|
||||||
m_Modifications:
|
m_Modifications:
|
||||||
|
- target: {fileID: 3089461975269771136, guid: 5eebe6599cdf53b4da6f656f81588cb8, type: 3}
|
||||||
|
propertyPath: isPlaced
|
||||||
|
value: 1
|
||||||
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 5852600358559839619, guid: 5eebe6599cdf53b4da6f656f81588cb8, type: 3}
|
- target: {fileID: 5852600358559839619, guid: 5eebe6599cdf53b4da6f656f81588cb8, type: 3}
|
||||||
propertyPath: m_RootOrder
|
propertyPath: m_RootOrder
|
||||||
value: 5
|
value: 5
|
||||||
|
|||||||
25
Assets/Scripts/Building.cs
Normal file
25
Assets/Scripts/Building.cs
Normal file
@@ -0,0 +1,25 @@
|
|||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public class Building : MonoBehaviour
|
||||||
|
{
|
||||||
|
public bool isPlaced = false;
|
||||||
|
public PlaceableObject placeableObject;
|
||||||
|
|
||||||
|
public void Place()
|
||||||
|
{
|
||||||
|
isPlaced = true;
|
||||||
|
BuildingManager.buildings.Add(this);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Demolish()
|
||||||
|
{
|
||||||
|
isPlaced = false;
|
||||||
|
BuildingManager.buildings.Remove(this);
|
||||||
|
Destroy(gameObject);
|
||||||
|
}
|
||||||
|
|
||||||
|
public Vector3Int GetGridPosition()
|
||||||
|
{
|
||||||
|
return new Vector3Int(Mathf.RoundToInt(transform.position.x), Mathf.RoundToInt(transform.position.y), 0);
|
||||||
|
}
|
||||||
|
}
|
||||||
11
Assets/Scripts/Building.cs.meta
Normal file
11
Assets/Scripts/Building.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: a7737d4424cb89b4caa8dc00101053f9
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
25
Assets/Scripts/BuildingManager.cs
Normal file
25
Assets/Scripts/BuildingManager.cs
Normal file
@@ -0,0 +1,25 @@
|
|||||||
|
using UnityEngine;
|
||||||
|
using System;
|
||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine.Tilemaps;
|
||||||
|
public class BuildingManager : MonoBehaviour
|
||||||
|
{
|
||||||
|
public static List<Building> buildings { get; private set; } = new List<Building>();
|
||||||
|
|
||||||
|
public static Building GetBuildingByGridPosition(Vector3Int tilePosition)
|
||||||
|
{
|
||||||
|
foreach (Building building in buildings)
|
||||||
|
{
|
||||||
|
PlaceableObject po = building.placeableObject;
|
||||||
|
Vector3Int buildingPosition = building.GetGridPosition();
|
||||||
|
BoundsInt area = new BoundsInt(buildingPosition, po.GetSizeVector());
|
||||||
|
if (area.Contains(tilePosition))
|
||||||
|
{
|
||||||
|
return building;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
}
|
||||||
11
Assets/Scripts/BuildingManager.cs.meta
Normal file
11
Assets/Scripts/BuildingManager.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 7f6b0f7d7d44d8a4c9fa79d01ee4ec53
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
@@ -5,45 +5,135 @@ using UnityEngine.Tilemaps;
|
|||||||
|
|
||||||
public class GridBuildingSystem : MonoBehaviour
|
public class GridBuildingSystem : MonoBehaviour
|
||||||
{
|
{
|
||||||
public PlaceableObject placeableObject;
|
|
||||||
|
|
||||||
|
|
||||||
|
public PlaceableObject TESTPO; //! DEBUG
|
||||||
public Tilemap collisionTm;
|
public Tilemap collisionTm;
|
||||||
|
public TileBase occupiedTile;
|
||||||
|
|
||||||
GameObject newBuilding;
|
private PlaceableObject placeableObject;
|
||||||
|
private GameObject newBuildingObject;
|
||||||
|
private bool isDemolishing = false;
|
||||||
|
|
||||||
|
|
||||||
private void Start()
|
|
||||||
{
|
|
||||||
newBuilding = Instantiate(placeableObject.prefab, Vector3.zero, Quaternion.identity);
|
|
||||||
}
|
|
||||||
private void Update()
|
private void Update()
|
||||||
{
|
{
|
||||||
if (newBuilding)
|
Vector3 mousePosition = Camera.main.ScreenToWorldPoint(Input.mousePosition);
|
||||||
|
int snappedX = Mathf.RoundToInt(mousePosition.x);
|
||||||
|
int snappedY = Mathf.RoundToInt(mousePosition.y);
|
||||||
|
Vector3Int snappedMousePosition = new Vector3Int(snappedX, snappedY, 0);
|
||||||
|
|
||||||
|
if (Input.GetKeyDown(KeyCode.N))
|
||||||
{
|
{
|
||||||
Vector3 newPosition = Camera.main.ScreenToWorldPoint(Input.mousePosition);
|
isDemolishing = !isDemolishing;
|
||||||
//* Cursor.visible = false;
|
Debug.Log(isDemolishing);
|
||||||
int snappedX = Mathf.RoundToInt(newPosition.x);
|
}
|
||||||
int snappedY = Mathf.RoundToInt(newPosition.y);
|
|
||||||
Vector3Int snappedPosition = new Vector3Int(snappedX, snappedY, 0);
|
|
||||||
|
|
||||||
newBuilding.transform.position = snappedPosition;
|
if (!isDemolishing)
|
||||||
|
{
|
||||||
// TODO change to red if occupied
|
//! DEBUG
|
||||||
|
if (Input.GetKeyDown(KeyCode.B))
|
||||||
if (Input.GetMouseButtonDown(0) && !IsOccupied(snappedPosition, placeableObject))
|
|
||||||
{
|
{
|
||||||
placeableObject.Place();
|
SelectBuilding(TESTPO);
|
||||||
// TODO mark tiles as occupied
|
}
|
||||||
// TODO unselect
|
|
||||||
|
if (Input.GetMouseButtonDown(1))
|
||||||
|
{
|
||||||
|
UnselectBuilding();
|
||||||
|
}
|
||||||
|
|
||||||
|
if (newBuildingObject)
|
||||||
|
{
|
||||||
|
Cursor.visible = false;
|
||||||
|
|
||||||
|
newBuildingObject.transform.position = snappedMousePosition;
|
||||||
|
bool isOccupied = IsOccupied(snappedMousePosition, placeableObject.GetSizeVector());
|
||||||
|
|
||||||
|
if (isOccupied)
|
||||||
|
{
|
||||||
|
newBuildingObject.GetComponent<SpriteRenderer>().color = Color.red;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
newBuildingObject.GetComponent<SpriteRenderer>().color = Color.white;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (Input.GetMouseButtonDown(0) && !isOccupied)
|
||||||
|
{
|
||||||
|
newBuildingObject.GetComponent<Building>().Place();
|
||||||
|
newBuildingObject.GetComponent<Building>().placeableObject = placeableObject;
|
||||||
|
OccupyTiles(snappedMousePosition, placeableObject.GetSizeVector());
|
||||||
|
newBuildingObject = null;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
Cursor.visible = true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
if (Input.GetMouseButtonDown(0))
|
||||||
|
{
|
||||||
|
Building demoBuilding = BuildingManager.GetBuildingByGridPosition(snappedMousePosition);
|
||||||
|
|
||||||
|
if (demoBuilding)
|
||||||
|
{
|
||||||
|
demoBuilding.Demolish();
|
||||||
|
UnOccupyTiles(demoBuilding.GetGridPosition(), demoBuilding.placeableObject.GetSizeVector());
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private bool IsOccupied(Vector3Int startPos, PlaceableObject po)
|
public void SelectBuilding(PlaceableObject newPo)
|
||||||
{
|
{
|
||||||
Vector3Int poSize = new Vector3Int(po.width, po.height, 1);
|
if (newBuildingObject)
|
||||||
|
{
|
||||||
|
Destroy(newBuildingObject);
|
||||||
|
}
|
||||||
|
|
||||||
|
placeableObject = newPo;
|
||||||
|
newBuildingObject = Instantiate(placeableObject.prefab, Vector3.zero, Quaternion.identity);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void UnselectBuilding()
|
||||||
|
{
|
||||||
|
if (newBuildingObject)
|
||||||
|
{
|
||||||
|
Destroy(newBuildingObject);
|
||||||
|
}
|
||||||
|
newBuildingObject = null;
|
||||||
|
placeableObject = null;
|
||||||
|
}
|
||||||
|
|
||||||
|
private void OccupyTiles(Vector3Int startPos, Vector3Int poSize)
|
||||||
|
{
|
||||||
|
BoundsInt area = new BoundsInt(startPos, poSize);
|
||||||
|
TileBase[] tileArray = new TileBase[area.size.x * area.size.y * area.size.z];
|
||||||
|
for (int index = 0; index < tileArray.Length; index++)
|
||||||
|
{
|
||||||
|
tileArray[index] = occupiedTile;
|
||||||
|
}
|
||||||
|
|
||||||
|
collisionTm.SetTilesBlock(area, tileArray);
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
private void UnOccupyTiles(Vector3Int startPos, Vector3Int poSize)
|
||||||
|
{
|
||||||
|
BoundsInt area = new BoundsInt(startPos, poSize);
|
||||||
|
TileBase[] tileArray = new TileBase[area.size.x * area.size.y * area.size.z];
|
||||||
|
for (int index = 0; index < tileArray.Length; index++)
|
||||||
|
{
|
||||||
|
tileArray[index] = null;
|
||||||
|
}
|
||||||
|
|
||||||
|
collisionTm.SetTilesBlock(area, tileArray);
|
||||||
|
}
|
||||||
|
|
||||||
|
private bool IsOccupied(Vector3Int startPos, Vector3Int poSize)
|
||||||
|
{
|
||||||
|
|
||||||
|
|
||||||
BoundsInt area = new BoundsInt(startPos, poSize);
|
BoundsInt area = new BoundsInt(startPos, poSize);
|
||||||
TileBase[] tileArray = collisionTm.GetTilesBlock(area);
|
TileBase[] tileArray = collisionTm.GetTilesBlock(area);
|
||||||
|
|||||||
@@ -9,8 +9,8 @@ public class PlaceableObject : ScriptableObject
|
|||||||
public int width;
|
public int width;
|
||||||
public int height;
|
public int height;
|
||||||
|
|
||||||
public void Place()
|
public Vector3Int GetSizeVector()
|
||||||
{
|
{
|
||||||
Debug.Log("PLACE");
|
return new Vector3Int(width, height, 1);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -39,10 +39,10 @@ public class TimeManager : MonoBehaviour
|
|||||||
{
|
{
|
||||||
Day++;
|
Day++;
|
||||||
Hour = 0;
|
Hour = 0;
|
||||||
OnDayChanged();
|
OnDayChanged?.Invoke();
|
||||||
}
|
}
|
||||||
|
|
||||||
OnHourChanged();
|
OnHourChanged?.Invoke();
|
||||||
}
|
}
|
||||||
|
|
||||||
timer = minuteToRealTime;
|
timer = minuteToRealTime;
|
||||||
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Assets/Sprites/red.png
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BIN
Assets/Sprites/red.png
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After Width: | Height: | Size: 99 B |
135
Assets/Sprites/red.png.meta
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135
Assets/Sprites/red.png.meta
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Reference in New Issue
Block a user