Commit Graph

51 Commits

Author SHA1 Message Date
DerTyp187
acae797f36 deleted home scene 2021-12-16 21:19:57 +01:00
DerTyp187
82dc2c3c6c absoulter basic join kram klappt 2021-12-16 00:04:36 +01:00
DerTyp187
8072265797 Ready Up and Clean Up 2021-12-15 00:18:24 +01:00
DerTyp187
e8499c91d1 Switching Teams with btns 2021-12-09 13:12:02 +01:00
DerTyp187
b3ee44a9e3 added new home scene 2021-12-08 22:21:21 +01:00
DerTyp187
76cf463d23 added Team Lists 2021-11-29 11:18:27 +01:00
DerTyp187
c56f1d4a49 added Ready, NameChange, LobbyTitleChange
Added the function "AuthHost" (lobby.cs) )which can be used to check if the request comes from a host
2021-11-28 20:20:11 +01:00
DerTyp187
95219e730e odku 2021-11-26 16:02:03 +01:00
DerTyp187
f238d16f8e added scene 2021-11-26 08:56:05 +01:00
Noah4ever
20080a4dd5 Weapons WORK NOW
Jetzt wirklich
2021-11-25 12:45:55 +01:00
juliuse98
6bbe58799d Alles alter 2021-11-24 12:54:43 +01:00
juliuse98
ad238ac417 Added Round and Respawnsystem 2021-11-19 14:42:09 +01:00
Noah4ever
1ac8585934 Weapon Fix
shoot.cs paar sachen
2021-11-15 12:59:05 +01:00
juliuse98
1b0d941f07 Merge FIX 2021-11-12 11:14:06 +01:00
Noah4ever
dd4da20ec3 Weapon
idk
2021-11-12 08:23:51 +01:00
Noah4ever
6e13025624 Weapon usw.
etc....
2021-11-09 13:58:34 +01:00
Noah4ever
a8d816b639 Merge remote-tracking branch 'origin/Player-Animation' into weapons-without-scriptableobjects 2021-11-09 11:18:16 +01:00
Noah4ever
93faf526d5 Weapon Pointing 2021-11-09 11:11:32 +01:00
juliuse98
ea8394bd16 Camera recoil 2021-11-08 22:56:15 +01:00
juliuse98
c6cd50a4f8 Full Recoil animation 2021-11-08 12:55:58 +01:00
juliuse98
4fc928f530 Gun holding with inverse kinematics 2021-11-06 15:42:57 +01:00
juliuse98
908e69d4fe Added Stuff 2021-11-05 13:41:43 +01:00
juliuse98
2868c0e89e fixed merge 2021-11-04 08:45:48 +01:00
juliuse98
6ba99d7ead Merge branch 'game-manager' 2021-11-04 08:23:17 +01:00
DerTyp187
8967b780dd updated debug canvas 2021-11-04 08:07:46 +01:00
DerTyp187
fa0a7fc9cf fixed github bug 2021-11-03 07:46:31 +01:00
juliuse98
134c2ac4e0 Merge branch 'main' into player-controller 2021-11-01 14:39:47 +01:00
juliuse98
0e22401957 Merge branch 'player-controller' of https://github.com/DerTyp187/defrain into player-controller 2021-11-01 14:32:33 +01:00
juliuse98
0e780162db Merge branch 'player-controller' 2021-11-01 14:32:06 +01:00
juliuse98
314c3faf30 Ground Angle Check
-Added GroundAngleCheck
2021-11-01 14:30:00 +01:00
juliuse98
a1f13cd6c6 Added Map1
-Added Map1
-Added Prefabs for the Network Manager
2021-10-30 18:22:18 +02:00
DerTyp187
f2e8de1537 idk 2021-10-28 08:29:41 +02:00
DerTyp187
5921e33205 updated mirror added testofflinescene 2021-10-25 13:03:25 +02:00
DerTyp187
e509a919b6 CHANGED TO MIRROR 2021-10-25 09:20:01 +02:00
DerTyp187
bd712107b7 fixes 2021-10-21 18:31:30 +02:00
DerTyp187
ebf1078775 added network movement 2021-10-21 14:21:11 +02:00
DerTyp187
5b3b780234 little changes 2021-10-20 14:24:39 +02:00
DerTyp187
c913fff83a added NetworkManager compontent 2021-10-20 07:53:44 +02:00
DerTyp187
30b2f8f4b2 Installed MLAPI 2021-10-19 08:48:38 +02:00
DerTyp187
add5beeb47 added base team class 2021-10-19 07:26:40 +02:00
DerTyp187
1deb6add0d Update TestScene.unity 2021-10-14 20:19:01 +02:00
DerTyp187
666e4f479f added PlayerClass with Sync 2021-10-14 20:16:38 +02:00
DerTyp187
469fd047bd Add HealthSystem and Base Structure of DeadSystem
HEALTH
 - Set Health of a player
 - Subtract Health from a player
 - Add Health to a player

DEAD
 - Player Dies
 - Another Player gets a kill
2021-10-13 18:52:06 +02:00
DerTyp187
6c951b26da Update TestScene.unity 2021-10-13 15:04:25 +02:00
DerTyp187
eaaddb3f67 Added Basic PlayerMaster 2021-10-13 15:03:16 +02:00
DerTyp187
c14da9168d Added GameManager 2021-10-13 14:10:07 +02:00
DerTyp187
5e15b47d35 mb fixed CharacterController; FpsCount 2021-10-13 08:50:54 +02:00
DerTyp187
475110316b Update TestScene.unity 2021-10-12 19:38:30 +02:00
DerTyp187
db14a3c933 Added buggy PlayerController 2021-10-12 19:38:20 +02:00
DerTyp187
bfac9e07a2 Textures + Basic PlayerController 2021-10-10 13:50:04 +02:00