Noah4ever
e5e44eeb55
idk
2022-01-17 13:31:14 +01:00
Noah4ever
21c03f5b00
added 4 assets
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+ jerrycan1
+ stonewall1
+ stonewall2
+ streetlantern1
2021-12-15 14:06:53 +01:00
Noah4ever
572344254d
Little fix on player, added trigger collider on usp
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@juliuse98 needs to fix when looking up the weapon gets to far away an the hands look strange. Tried to fix it a bit. Its no a little better but NOT completely fixed.
USP has now a collider that is a trigger. When the weapon is clipping through the wall (befor that the collider should trigger and the player puts the weapon upright) ITS NOT WORKING but the structure is there... (All collider gets disabled when you pick up a weapon)
2021-12-15 13:19:10 +01:00
Noah4ever
bdf043d299
Quick bug fixes
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fixed pickup weapon
fixed drop weapon
changed switch weapon
2021-12-14 20:18:18 +01:00
Noah4ever
0fc8c6e08c
Distance to grenade explosion camera shake
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if you are close to the grenade you get more camera shake
2021-12-13 21:52:38 +01:00
Noah4ever
b2b997307b
CameraShake
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Camera shake is working now
2021-12-13 16:02:11 +01:00
Noah4ever
a2ac91bf6e
Camera Shake, WeaponSwitch Animation
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Added camera shake. Its not working.. i dont know why.
WeaponSwitch is also not working
2021-12-12 18:19:36 +01:00
Noah4ever
9512d9dac1
DebugCanvas and ShootDebug
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Fixed DebugAmmunitionText on DebugCanvas
Added hitForce on Weapons. When you hit an object with a rigidbody its going to fly back a little bit
2021-12-10 15:38:59 +01:00
Noah4ever
14a8f084d3
PostProcessing & Universal RP
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added PostProcessing and Universal Render Pipeline from the Packet Manager.
You can disable PostProcessing (If it lags too much) by disabling PostProcessingVolume in the Hierarchy.
added some fancy lights to the test scnee
added dirt texture to the camera
added bloom to the lights
added light to explosion from grenade
2021-12-10 09:22:32 +01:00
Noah4ever
e0b4b94412
idk
2021-12-09 16:33:13 +01:00
Noah4ever
df14f7bdd7
Update issue templates
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Added "Bug report" and "Feature request"
2021-12-09 15:00:50 +01:00
Noah4ever
0b7ff6f5f1
Grenade Data Location
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Grenade data is now on Grenade.cs and not on Weapon.cs.
You need both scripts to make a grenade work
2021-12-09 14:55:06 +01:00
Noah4ever
e59b767daf
Grenade Fix
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Grenade is now a Sphere.
set Commented the [Command] on CmdFireBullet in Shoot.cs to see how it is in multiplayer
2021-12-09 13:33:54 +01:00
Noah4ever
3a1a279530
Grenades damage at player
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Grenades now remove the correct damage
2021-12-08 20:53:40 +01:00
Noah4ever
1e432ad802
Grenade damage
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If player is in sphere around grenade he gets damage
2021-12-08 17:26:58 +01:00
Noah4ever
59a55bf5fd
Grenades
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Fixed some issues.
Grenades work now.
2021-12-08 17:18:23 +01:00
Noah4ever
56f5aec9cc
Grenades
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[+] added
+ grenade.cs script
+ grenades can be thrown
+ grenades "explode" and spawn "explosion" (currently only a 50% transparent cube)
- NEEDS TO BE TESTED => BUG FIXED
2021-12-08 15:31:13 +01:00
Noah4ever
95f94d062d
deleted old "SearchForNext"
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Julius hat was besseres gemacht :(
2021-11-30 10:16:28 +01:00
Noah4ever
59ff72d498
Weapons are now in correct position
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When u switch or pickup weapons u have them now in your hand.
- Scrollup doesnt work on the highest weapon index (will be fixed soon)
- Shooting with the hand will give an error because there is no animation "shoot" on the hand (PLEASE someone make an animation for the hand!!!!)
2021-11-29 11:22:03 +01:00
Noah4ever
ad1e0cfeef
Merge branch 'main' of https://github.com/DerTyp187/defrain
2021-11-29 08:16:33 +01:00
Noah4ever
919cb095a8
kein plan was das alles ist
2021-11-29 08:16:14 +01:00
Noah4ever
20080a4dd5
Weapons WORK NOW
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Jetzt wirklich
2021-11-25 12:45:55 +01:00
Noah4ever
859dda5899
Merge branch 'main' into weapons-without-scriptableobjects
2021-11-25 11:27:29 +01:00
Noah4ever
c09ff3ca75
Weapon Switch/Standard Hand
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ja alles irgendwie
klappt jetzt
2021-11-25 11:24:16 +01:00
Noah4ever
a5fef8f5e0
idk
2021-11-22 16:26:15 +01:00
Noah4ever
420dd1199a
more error correction
2021-11-21 20:51:29 +01:00
Noah4ever
35837c18cd
Error correction on last commit
2021-11-21 18:28:34 +01:00
Noah4ever
c4eac172fe
Weapon Switching/Pickup/Throwing
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+ weapon switching works
+ weapon pickup works
+ weapon throwing works
ntba weapon in correct position
ntba weapon switch/pickup/throw animation
2021-11-21 18:00:23 +01:00
Noah4ever
a40aec3874
Weapon Switching/pickup/throw
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[+] added
+ added pickup weapons
+ added throw weapons
+ added weapon switching
+ scrolling searches for next active weapon
[n] needs to be added
n weapon in correct position after pickup
n after weapon throw -> next active weapon needs to be equipt
n throw/pickup/switch weapon animation
2021-11-20 15:47:58 +01:00
Noah4ever
facc42b03f
Weapon Switch
2021-11-16 17:50:32 +01:00
Noah4ever
7299b292a7
Weapon switching
2021-11-16 13:06:10 +01:00
Noah4ever
eaee767535
Weapon Switching
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+ started weapon switching
+ added only get active weapon (if you have rifle and pistole and you drop rifle you cant scroll to rifle slot)
2021-11-16 13:05:27 +01:00
Noah4ever
a8d7a0d26b
Weapon idk
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wirklich kein plan
2021-11-16 10:00:29 +01:00
Noah4ever
1ac8585934
Weapon Fix
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shoot.cs paar sachen
2021-11-15 12:59:05 +01:00
Noah4ever
f9527c17fd
Weapon pickup
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+ started pickup weapon script
2021-11-15 12:53:19 +01:00
Noah4ever
dac1384e94
Eignetlich nichts gemacht
2021-11-14 12:26:05 +01:00
Noah4ever
728dd06d3d
Update Shoot.cs
2021-11-12 13:25:05 +01:00
Noah4ever
dd4da20ec3
Weapon
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idk
2021-11-12 08:23:51 +01:00
Noah4ever
6e13025624
Weapon usw.
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etc....
2021-11-09 13:58:34 +01:00
Noah4ever
a8d816b639
Merge remote-tracking branch 'origin/Player-Animation' into weapons-without-scriptableobjects
2021-11-09 11:18:16 +01:00
Noah4ever
93faf526d5
Weapon Pointing
2021-11-09 11:11:32 +01:00
Noah4ever
a98545f078
Merge branch 'main' into weapons-without-scriptableobjects
2021-11-08 13:08:55 +01:00
Noah4ever
908af2441f
Weapon Pointing
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+ weapon points to raycast from camera
2021-11-08 13:06:53 +01:00
Noah4ever
2667b45c78
Weapon Pointing
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started making weapon point at crosshair when shooting
2021-11-06 15:09:47 +01:00
Noah4ever
e62ccb452b
Merge branch 'main' into weapons-without-scriptableobjects
2021-11-05 14:03:16 +01:00
Noah4ever
89db851a1e
Network Weapons
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+ started weapons with Mirror
2021-11-05 13:58:29 +01:00
Noah4ever
5a4d0cc659
Merge remote-tracking branch 'origin/Maps'
2021-11-01 11:40:09 +01:00
Noah4ever
1878c6f291
Merge branch 'weapons-without-scriptableobjects'
2021-11-01 11:32:48 +01:00
Noah4ever
1644ff12cc
Weapon
2021-11-01 11:31:34 +01:00
Noah4ever
3c7a401487
Weapon
2021-10-19 14:36:53 +02:00
Noah4ever
631938fa22
Weapon Pickup start
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+ started weapon pickup
2021-10-18 19:24:56 +02:00
Noah4ever
0c274a031f
Weapon Animation, Ammunition
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+ fixed USP animation
+ fixed shooting with CTRL
+ added working ammunition
2021-10-18 18:13:06 +02:00
Noah4ever
c4d3f8590c
Weapons start_2
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+ added shooting animation
+ added idle animation
2021-10-18 16:48:47 +02:00
Noah4ever
20830538db
Weapon start
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Started working on weapons.
+ added USP weapon
- added materials
+ added Weapon.cs script
- Implemented shooting
+ added WeaponSwitch.cs script
+ added WeaponHolder
+ added particles (muzzleflash, muzzlesmoke)
+ added additional camera for weapon clipping
2021-10-17 03:48:47 +02:00